Apply Buddy
support@applybuddy.ai | (123) 456-7899 | Silicon Valley, CA
Professional Summary
Entry-level Game Developer with a portfolio of shipped and jam-tested projects built in Unity and C#. Strong in gameplay systems, game feel, and finishing polished, playable experiences.
Professional Experience
- Implemented a data-driven inventory and crafting system in Unity and C# supporting 120+ items with save/load serialization.
- Tuned character controller physics with coyote time and jump buffering, validated across 40 hours of playtesting.
- Profiled and optimized a mobile build to a stable 60 FPS via object pooling and draw-call reduction.
Skills
Unity, C#, Gameplay Programming, Game Physics, Unreal Engine, C++, Optimization, Version Control
Education
Shipped Projects
- Released a Steam roguelite demo as one of two programmers, owning procedural level generation.
- Built a complete Ludum Dare platformer in 48 hours, placing top 10% in Fun.